Hello-Fi Rush is a incredible recreation from begin to end, providing up unimaginable motion gameplay that mixes spectacle fighter and rhythm recreation completely. It retains issues contemporary until the very finish with new mechanics, a number of depth to its gameplay and challenges, a enjoyable but emotional story to look at unfold, and so many unimaginable set items.
All of that is divided among the many recreation’s ranges, each having one thing memorable to supply and having a great deal of rhythm motion enjoyable. However, not all of those ranges are made equal; even when they’re all nonetheless extremely enjoyable, some simply standing out greater than others. This listing breaks down the ten finest within the recreation.
10 L.I.F.T. Me Up
Typically, a degree doesn’t need to be a rollercoaster experience to face out; generally, it simply has to do one factor and do it rather well, and one degree that finds a gimmick and makes it shine is L.I.F.T. Me Up! L.I.F.T Me Up sees you having to journey by the tram line to face down Korsica, taking one of many lifts and having to battle on the observe with a gauntlet of enemies.
Whereas the extent actually is only a sequence of fight encounters all throughout the identical enviornment, the theming simply carries this degree to the very finish, giving it such an electrical feeling. You’ll be hopping between enemies, coping with them hopping on from separate tracks, have to interrupt the brakes of your carry earlier than it stops, and naturally it ends with an explosive ultimate second of derailing the practice to cease it, making for a brief however extremely memorable degree for what it’s.
9 The Climb
Whereas The Climb sees you continue to in the identical environments as Breaking Out, it manages to spice issues up extra and really feel rather more memorable due to it. The Climb sees you lastly making your manner by Safety with a purpose to confront Korsica in her workplace and attempt to persuade her to affix the staff.
The Climb retains issues spiced up between the fight encounters with its distinctive gimmick of getting to do a number of climbs up the tower, testing your platforming expertise because it continues to get more durable and more durable. On high of this, the fight encounters it throws at you’re feeling extra diverse and contemporary, and that’s not even mentioning the boss. Slightly than a standard showdown, you end up locked right into a parrying gauntlet as you climate the storm of Korsica’s assaults as issues get increasingly intense in an ideal mixture of storytelling and gameplay, simply carrying the extent by itself.
8 Curate The Future
As was mentioned earlier than, it may be exhausting to face out amongst such unimaginable ranges if all you must provide is a boss battle… That being mentioned, this doesn’t matter as a lot in case your boss battle is simply that good, resembling with the ultimate showdown in Curate the Future. This ultimate degree sees you lastly going toe to toe with Kale in a ultimate gauntlet the place he throws every little thing he has at you, together with SPECTRA.
The boss battle with Kale is an ideal finisher to the sport, providing not solely completely unimaginable spectacle but in addition some actual problem by the gauntlet he places you thru, beginning probably the most memorable moments of enjoying as 808 to get into the battle correct. The battle serves as an ideal ultimate take a look at as you must name in for your whole pals to first disarm him, after which his ultimate section acts as a ultimate examination for dodging, parrying, and the rhythm mechanics, making beating him really feel completely unimaginable.
7 Trial By (Volcanic Fireplace)
Typically, you don’t want something too fancy to make for an excellent degree; all you want is an attention-grabbing setting, some good encounters, and loads of enjoyable dialogue resembling with Trial By (Volcanic Fireplace). This degree sees you attempting to interrupt into R&D deep inside a magma crammed cavern to tackle Zanzo, head of R&D.
Trial By Fireplace is only a enjoyable experience from begin to end with loads of nice platforming moments and plenty of enjoyable enemy encounters. To not point out simply how enjoyable of a setting R&D is, making for the right mixture of comedy and gameplay potential. This degree additionally introduces the parry mechanic in a extremely enjoyable manner, making for a memorable sequence and spicing up all the recreation going ahead. Simply probably the most memorable ranges within the recreation!
6 Energy Up
Most Hello-Fi Rush ranges have so many enjoyable set items that make the extent really feel like an actual journey that by no means will get outdated or looks like simply extra of the identical, and no degree showcases this design philosophy fairly like Energy Up. Energy Up sees you breaking into manufacturing and braving the meeting line to face down towards the Head of Manufacturing: Rekka.
Energy Up has every little thing you could possibly need out of an excellent Hello-Fi degree: unimaginable fight encounters — because it actually begins to spice issues up with extra enemy sorts — loads of enjoyable banter to hearken to, partaking platform challenges, and small diversions to maintain issues contemporary — just like the rail part. Topping all of this off is among the finest bosses within the recreation with Rekka, the actual first problem you’ll face and such a memorable showdown. If the intro didn’t hook you, Energy Up absolutely will.
5 A Recent Begin
Introduction ranges are probably the most necessary to get proper, as they’ve the exhausting activity of introducing the participant to every little thing the sport has to supply whereas nonetheless being enjoyable and attention-grabbing, and A Recent Begin completely nails this. This degree sees Chai getting his robotic limb, getting labeled a defect, and having to go on the run from Vandelay, solely to then get saved by Peppermint as they escape by QA.
A Recent Begin acts as an ideal tutorial, managing to introduce each mechanic on this recreation at simply the proper tempo, whereas holding off on a few of the extra difficult stuff just like the beat and beat hits until the participant is extra accustomed to every little thing. Whereas it’s in the end one huge tutorial, that doesn’t make it boring, and it retains up the motion with a number of fights, platforming, and witty dialogue. And, it tops all of it off with an unimaginable opening act of a boss with QA-1MIL, a spectacle gamers received’t be quickly to neglect.
4 Much less Funds, Extra Issues
It’s uncommon of a degree to be a retread of the identical location, and whilst you would anticipate that to make Much less Funds, Extra Issues a boring rehash, you couldn’t be farther from the reality. Much less Funds, Extra Issues sees you reentering the R&D division after you misplaced horribly, now taking the battle straight to Zanzo with the assistance of Macaron.
The extent up the ante by way of fight, now giving the participant an actual take a look at in each utilizing their parry and coping with heavier enemies with the assistance of Macaron, permitting for actually exhilarating encounters. The true star of the present is the funds sequence, the place somewhat than a boss battle, you undergo an absolute gauntlet of fights and platforming challenges in VR to empty Zanzo’s funds within the excellent mixture of genuinely nice gameplay and hilarious comedy. It’s a chapter with a gimmick so robust, it’s the primary most will bear in mind when pondering again on the sport.
3 A Historical past Lesson
Whereas gameplay and spectacle is likely to be Hello-Fi’s predominant attracts, it doesn’t slouch within the story side both; whereas it may be primary, it manages to nonetheless be emotional and stuffed with allure. A Historical past Lesson is an ideal demonstration of all three of those. This degree sees you sneaking by the Vandelay Historical past Museum to infiltrate Mimosa’s live performance, getting some necessary historical past of the corporate alongside the way in which.
A Historical past Lesson gives a continuing barrage of latest challenges and attention-grabbing set items as not solely do you get the complete suite of Korsica’s new skills, however you additionally get the great setting of the museum with a lot further lore and a very good backdrop for all the degree. Past gameplay, it tells the fascinating historical past of the corporate earlier than you be taught the reality behind Peppermint and Kale’s relationship in a touching scene that makes for the right ending to the extent.
2 The Needle Drop
As soon as Hello-Fi Rush will get going, it doesn’t cease because it consistently ups the ante with one thing new and higher than the final, and its ending reveals this off greater than the rest with The Needle Drop. The Needle Drop sees you taking the battle to Kale, breaking freed from his traps and giving chase as he throws one ultimate big robotic at you to cope with, your folks there that can assist you take it down.
The Needle Drop is the emotional climax of all the recreation, with the staff really coming collectively. Chai begins by embracing his friendships in a superb rhythm sequence, and the remainder of the extent looks like such an incredible victory lap; regardless of coping with essentially the most harmful problem they’ve but, the staff handles it easy as every little thing thrown your manner is simple to care for, and in a single ultimate second of teamwork, you all do the inconceivable and take out the huge foe, all whereas essentially the most triumphant tune of your friendship performs. It’s a incredible expertise.
1 A Masterplan
Hello-Fi Rush has just a few issues that make individuals fall in love with it a lot: great fight encounters, fast-paced platforming, unimaginable set-pieces, witty dialogue, heart-pounding boss fights, and unforgettable music. A Masterplan has all of this in spades. A Masterplan sees you breaking into the Vandelay Tower by capturing your self by a cannon, tearing by the robotic defenses of the ability, and at last dealing with off towards the Head of Finance, Roquefort.
This degree is a continuous rollercoaster of motion and fight from the very first moments, from defending the cannon, to brawling within the cafeteria, to the sensible battle on high of the statue. It offers loads of platforming too, as you’ll get fast-paced rail grinds as you scale the atrium. And, you get splendidly witty banter between the characters as regular to maintain you entertained. As if that wasn’t sufficient, it additionally ends with one of the best boss battle within the recreation with the wonderful confrontation with Roquefort, probably the most heart-pounding and memorable fights in gaming. All of that is to the tune of a few of the finest tracks in all the recreation, making this degree simply shoot as much as being one of the best with out competitors.